Basic platformer with rope
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@@ -0,0 +1,36 @@
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[gd_scene format=3 uid="uid://4ajccsn6o10n"]
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[ext_resource type="PackedScene" uid="uid://cbual4qbgv2fc" path="res://scenes/player.tscn" id="1_e2xum"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_xcqlg"]
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size = Vector3(40, 2, 5)
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[sub_resource type="BoxMesh" id="BoxMesh_xcqlg"]
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size = Vector3(40, 2, 5)
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[node name="3Dlevel" type="Node3D" unique_id=1570360592]
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[node name="StaticBody3D" type="StaticBody3D" parent="." unique_id=362192398]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" unique_id=351393792]
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shape = SubResource("BoxShape3D_xcqlg")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D" unique_id=336650218]
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mesh = SubResource("BoxMesh_xcqlg")
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[node name="Camera3D" type="Camera3D" parent="." unique_id=2114757393]
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transform = Transform3D(1, 0, 0, 0, 0.9961947, 0.08715574, 0, -0.08715574, 0.9961947, 0, 9, 23)
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fov = 48.4
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size = 50.0
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=716627405]
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transform = Transform3D(1, 0, 0, 0, 0.25881907, 0.9659258, 0, -0.9659258, 0.25881907, 0, 0, 0)
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shadow_enabled = true
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[node name="Player1" parent="." unique_id=68487004 instance=ExtResource("1_e2xum")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8, 1, 0)
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[node name="Player2" parent="." unique_id=432105976 instance=ExtResource("1_e2xum")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 9, 1, 0)
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player_id = 2
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