Add import configuration for background roughness texture
- Introduced a new import file for the background roughness texture located at `sourceimages/background_txt_pbr/background_txt_roughness.png`. - Configured texture compression settings and metadata for optimal performance. - Set up dependencies and parameters for texture processing, including mipmap generation and channel remapping.
@@ -3,13 +3,13 @@
|
|||||||
importer="scene"
|
importer="scene"
|
||||||
importer_version=1
|
importer_version=1
|
||||||
type="PackedScene"
|
type="PackedScene"
|
||||||
uid="uid://valx6a5gep7b"
|
uid="uid://bj73i07s5p7b8"
|
||||||
path="res://.godot/imported/scene.blend-b11bd894821666c7e7b8236eab67765e.scn"
|
path="res://.godot/imported/player.blend-613b8fe85220d4c34588869149fb3f88.scn"
|
||||||
|
|
||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://assets/level/scene.blend"
|
source_file="res://assets/player.blend"
|
||||||
dest_files=["res://.godot/imported/scene.blend-b11bd894821666c7e7b8236eab67765e.scn"]
|
dest_files=["res://.godot/imported/player.blend-613b8fe85220d4c34588869149fb3f88.scn"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
@@ -164,4 +164,8 @@ common/enable_pause_aware_picking=true
|
|||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
textures/vram_compression/import_etc2_astc=true
|
textures/vram_compression/import_etc2_astc=true
|
||||||
|
scaling_3d/mode=5
|
||||||
|
scaling_3d/mode.ios=5
|
||||||
|
scaling_3d/mode.macos=5
|
||||||
|
scaling_3d/scale=0.33330000000000004
|
||||||
environment/defaults/default_environment="res://default_env.tres"
|
environment/defaults/default_environment="res://default_env.tres"
|
||||||
|
|||||||
@@ -4,10 +4,17 @@
|
|||||||
[ext_resource type="Script" uid="uid://bvgm53qsm13tt" path="res://scripts/couch_camera.gd" id="1_w6i3l"]
|
[ext_resource type="Script" uid="uid://bvgm53qsm13tt" path="res://scripts/couch_camera.gd" id="1_w6i3l"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cbual4qbgv2fc" path="res://scenes/player.tscn" id="2_623lg"]
|
[ext_resource type="PackedScene" uid="uid://cbual4qbgv2fc" path="res://scenes/player.tscn" id="2_623lg"]
|
||||||
[ext_resource type="PackedScene" uid="uid://x4xnc85khpl5" path="res://scenes/path_3d_rope.tscn" id="3_sycfm"]
|
[ext_resource type="PackedScene" uid="uid://x4xnc85khpl5" path="res://scenes/path_3d_rope.tscn" id="3_sycfm"]
|
||||||
[ext_resource type="PackedScene" uid="uid://b33nsypu7y3l6" path="res://assets/background.fbx" id="5_sycfm"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://bo0602fd212nj" path="res://assets/level/platforms_standardSurface1_BaseColor_Utility - sRGB - Texture.1001.png" id="6_sycfm"]
|
[ext_resource type="Texture2D" uid="uid://bo0602fd212nj" path="res://assets/level/platforms_standardSurface1_BaseColor_Utility - sRGB - Texture.1001.png" id="6_sycfm"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://p0hn2pgqojmx" path="res://sourceimages/background_txt_pbr/background_txt_diffuse.png" id="7_8avtb"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dqbdaeso4yn7r" path="res://sourceimages/background_txt_pbr/background_txt_roughness.png" id="8_8avtb"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://my8mjman5c2t" path="res://sourceimages/background_txt_pbr/background_txt_ao.png" id="8_ua84b"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dx0vuskc6bkl4" path="res://sourceimages/background_txt_pbr/background_txt_height.png" id="9_hehv2"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bhlvuyo2l844g" path="res://sourceimages/background_txt_pbr/background_txt_metallic.png" id="10_27a66"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c85ddisdyntnw" path="res://sourceimages/background_txt_pbr/background_txt_normal.png" id="11_m77gi"]
|
||||||
|
|
||||||
[sub_resource type="Curve3D" id="Curve3D_sycfm"]
|
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_8avtb"]
|
||||||
|
|
||||||
|
[sub_resource type="Curve3D" id="Curve3D_8avtb"]
|
||||||
resource_local_to_scene = true
|
resource_local_to_scene = true
|
||||||
bake_interval = 512.0
|
bake_interval = 512.0
|
||||||
_data = {
|
_data = {
|
||||||
@@ -16,11 +23,31 @@ _data = {
|
|||||||
}
|
}
|
||||||
point_count = 2
|
point_count = 2
|
||||||
|
|
||||||
[sub_resource type="Environment" id="Environment_w50wd"]
|
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ujk5d"]
|
||||||
background_energy_multiplier = 5.93
|
sky_horizon_color = Color(0.3832801, 0.7123925, 0.7710411, 1)
|
||||||
|
ground_bottom_color = Color(0.104838274, 0.2589319, 0.458093, 1)
|
||||||
|
|
||||||
|
[sub_resource type="Sky" id="Sky_ooua1"]
|
||||||
|
sky_material = SubResource("ProceduralSkyMaterial_ujk5d")
|
||||||
|
|
||||||
|
[sub_resource type="Environment" id="Environment_n4y2n"]
|
||||||
|
background_mode = 1
|
||||||
|
sky = SubResource("Sky_ooua1")
|
||||||
|
ambient_light_source = 3
|
||||||
|
ambient_light_sky_contribution = 0.75
|
||||||
|
ssao_enabled = true
|
||||||
|
volumetric_fog_enabled = true
|
||||||
|
volumetric_fog_density = 0.0099
|
||||||
|
volumetric_fog_albedo = Color(0.8776902, 0.9353687, 0.99999994, 1)
|
||||||
|
volumetric_fog_ambient_inject = 0.06
|
||||||
|
adjustment_enabled = true
|
||||||
|
adjustment_contrast = 1.115
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_xcqlg"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_xcqlg"]
|
||||||
size = Vector3(50, 2, 5)
|
size = Vector3(50, 0.5, 5)
|
||||||
|
|
||||||
|
[sub_resource type="BoxMesh" id="BoxMesh_xcqlg"]
|
||||||
|
size = Vector3(50, 0.5, 5)
|
||||||
|
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_r2qbm"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_r2qbm"]
|
||||||
size = Vector3(2, 50, 5)
|
size = Vector3(2, 50, 5)
|
||||||
@@ -939,11 +966,37 @@ _surfaces = [{
|
|||||||
blend_shape_mode = 0
|
blend_shape_mode = 0
|
||||||
shadow_mesh = SubResource("ArrayMesh_08aba")
|
shadow_mesh = SubResource("ArrayMesh_08aba")
|
||||||
|
|
||||||
|
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_of5ff"]
|
||||||
|
albedo_texture = ExtResource("7_8avtb")
|
||||||
|
metallic = 0.5
|
||||||
|
metallic_texture = ExtResource("10_27a66")
|
||||||
|
roughness_texture = ExtResource("8_8avtb")
|
||||||
|
emission = Color(0.3796915, 0.6273318, 0.82922226, 1)
|
||||||
|
emission_operator = 1
|
||||||
|
emission_texture = ExtResource("8_8avtb")
|
||||||
|
normal_scale = 1.68
|
||||||
|
normal_texture = ExtResource("11_m77gi")
|
||||||
|
ao_texture = ExtResource("8_ua84b")
|
||||||
|
heightmap_enabled = true
|
||||||
|
heightmap_scale = 2.0
|
||||||
|
heightmap_deep_parallax = true
|
||||||
|
heightmap_min_layers = 8
|
||||||
|
heightmap_max_layers = 32
|
||||||
|
heightmap_texture = ExtResource("9_hehv2")
|
||||||
|
texture_filter = 0
|
||||||
|
billboard_keep_scale = true
|
||||||
|
|
||||||
|
[sub_resource type="PlaneMesh" id="PlaneMesh_klso8"]
|
||||||
|
lightmap_size_hint = Vector2i(12, 12)
|
||||||
|
material = SubResource("StandardMaterial3D_of5ff")
|
||||||
|
|
||||||
[node name="3Dlevel" type="Node3D" unique_id=1570360592]
|
[node name="3Dlevel" type="Node3D" unique_id=1570360592]
|
||||||
script = ExtResource("1_623lg")
|
script = ExtResource("1_623lg")
|
||||||
|
|
||||||
[node name="CouchCamera" type="Camera3D" parent="." unique_id=2114757393]
|
[node name="CouchCamera" type="Camera3D" parent="." unique_id=2114757393]
|
||||||
transform = Transform3D(1, 0, 0, 0, 0.9961947, 0.08715574, 0, -0.08715574, 0.9961947, 0, 5, 16)
|
transform = Transform3D(1, 0, 0, 0, 0.9961947, 0.08715574, 0, -0.08715574, 0.9961947, 0, 5, 16)
|
||||||
|
attributes = SubResource("CameraAttributesPractical_8avtb")
|
||||||
|
current = true
|
||||||
fov = 48.4
|
fov = 48.4
|
||||||
size = 50.0
|
size = 50.0
|
||||||
script = ExtResource("1_w6i3l")
|
script = ExtResource("1_w6i3l")
|
||||||
@@ -955,10 +1008,6 @@ tension_offset = 0.075
|
|||||||
tension_roll = 0.008
|
tension_roll = 0.008
|
||||||
tension_ramp = 6.0
|
tension_ramp = 6.0
|
||||||
|
|
||||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=716627405]
|
|
||||||
transform = Transform3D(1, 0, 0, 0, 0.25881907, 0.9659258, 0, -0.9659258, 0.25881907, 0, 0, 0)
|
|
||||||
shadow_enabled = true
|
|
||||||
|
|
||||||
[node name="Player1" parent="." unique_id=68487004 instance=ExtResource("2_623lg")]
|
[node name="Player1" parent="." unique_id=68487004 instance=ExtResource("2_623lg")]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -35.001507, 1, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -35.001507, 1, 0)
|
||||||
gravity_vector = Vector3(0, -20, 0)
|
gravity_vector = Vector3(0, -20, 0)
|
||||||
@@ -971,7 +1020,7 @@ gravity_vector = Vector3(0, -20, 0)
|
|||||||
jump_speed = 13.0
|
jump_speed = 13.0
|
||||||
|
|
||||||
[node name="Path3DRope" parent="." unique_id=301387047 instance=ExtResource("3_sycfm")]
|
[node name="Path3DRope" parent="." unique_id=301387047 instance=ExtResource("3_sycfm")]
|
||||||
curve = SubResource("Curve3D_sycfm")
|
curve = SubResource("Curve3D_8avtb")
|
||||||
attach_start_path = NodePath("../Player1")
|
attach_start_path = NodePath("../Player1")
|
||||||
attach_end_path = NodePath("../Player2")
|
attach_end_path = NodePath("../Player2")
|
||||||
max_length = 6.0
|
max_length = 6.0
|
||||||
@@ -986,19 +1035,22 @@ fixed_start_point = false
|
|||||||
one_shot = true
|
one_shot = true
|
||||||
|
|
||||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=469171065]
|
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=469171065]
|
||||||
environment = SubResource("Environment_w50wd")
|
environment = SubResource("Environment_n4y2n")
|
||||||
|
|
||||||
[node name="Map" type="Node3D" parent="." unique_id=222201149]
|
[node name="Map" type="Node3D" parent="." unique_id=222201149]
|
||||||
transform = Transform3D(-8, 0, 6.993822e-07, 0, 8, 0, -6.993822e-07, 0, -8, 0, 0, 0)
|
transform = Transform3D(-8, 0, 6.993822e-07, 0, 8, 0, -6.993822e-07, 0, -8, 0, 0, 0)
|
||||||
|
|
||||||
[node name="background" parent="Map" unique_id=1032448531 instance=ExtResource("5_sycfm")]
|
|
||||||
|
|
||||||
[node name="Floor" type="StaticBody3D" parent="Map" unique_id=362192398]
|
[node name="Floor" type="StaticBody3D" parent="Map" unique_id=362192398]
|
||||||
transform = Transform3D(-0.2, 0, -1.7484558e-08, 0, 0.2, 0, 1.7484558e-08, 0, -0.2, 0, -0.2, 0)
|
transform = Transform3D(-0.2, 0, -1.7484558e-08, 0, 0.2, 0, 1.7484558e-08, 0, -0.2, 0, -0.050000004, 0)
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Map/Floor" unique_id=351393792]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Map/Floor" unique_id=351393792]
|
||||||
|
transform = Transform3D(1, 0, 8.4703295e-22, 0, 1, 0, -8.4703295e-22, 0, 1, 0, 0, 0)
|
||||||
shape = SubResource("BoxShape3D_xcqlg")
|
shape = SubResource("BoxShape3D_xcqlg")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="Map/Floor" unique_id=1020842716]
|
||||||
|
transform = Transform3D(1, 0, 1.6940659e-21, 0, 1, 0, -1.6940659e-21, 0, 1, 0, 0, 0)
|
||||||
|
mesh = SubResource("BoxMesh_xcqlg")
|
||||||
|
|
||||||
[node name="LeftWall" type="StaticBody3D" parent="Map" unique_id=2041382899]
|
[node name="LeftWall" type="StaticBody3D" parent="Map" unique_id=2041382899]
|
||||||
transform = Transform3D(-0.2, 0, -1.7484558e-08, 0, 0.2, 0, 1.7484558e-08, 0, -0.2, 5, 2, -4.371139e-07)
|
transform = Transform3D(-0.2, 0, -1.7484558e-08, 0, 0.2, 0, 1.7484558e-08, 0, -0.2, 5, 2, -4.371139e-07)
|
||||||
|
|
||||||
@@ -1196,3 +1248,35 @@ mesh = SubResource("ArrayMesh_fc8uu")
|
|||||||
[node name="trapdoor" type="MeshInstance3D" parent="Map/scene" unique_id=57682109]
|
[node name="trapdoor" type="MeshInstance3D" parent="Map/scene" unique_id=57682109]
|
||||||
transform = Transform3D(0.51500684, 0, 0, 0, 0.1, 7.54979e-08, 0, -7.54979e-09, 1, -3.8100235, 1.05, -2.220446e-16)
|
transform = Transform3D(0.51500684, 0, 0, 0, 0.1, 7.54979e-08, 0, -7.54979e-09, 1, -3.8100235, 1.05, -2.220446e-16)
|
||||||
mesh = SubResource("ArrayMesh_p8wp8")
|
mesh = SubResource("ArrayMesh_p8wp8")
|
||||||
|
|
||||||
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="Map" unique_id=659308223]
|
||||||
|
transform = Transform3D(10.497603, -8.742276e-08, -5.1877174e-07, 9.1772955e-07, -4.371138e-08, 5.934057, -9.1772966e-07, -0.9999998, -2.593858e-07, -0.24999957, 1.625, 4.875)
|
||||||
|
mesh = SubResource("PlaneMesh_klso8")
|
||||||
|
|
||||||
|
[node name="SpotLight3D" type="SpotLight3D" parent="Map" unique_id=1071096246]
|
||||||
|
transform = Transform3D(1, -8.742277e-08, -3.8213705e-15, 0, -4.371139e-08, 1, -8.742277e-08, -1, -4.371139e-08, 4.25, 0.875, -3.715468e-07)
|
||||||
|
light_color = Color(0.7017577, 0.8253843, 1, 1)
|
||||||
|
light_energy = 10.0
|
||||||
|
light_size = 0.5
|
||||||
|
shadow_enabled = true
|
||||||
|
shadow_blur = 2.0
|
||||||
|
distance_fade_enabled = true
|
||||||
|
spot_range = 15.0
|
||||||
|
spot_attenuation = 1.03
|
||||||
|
spot_angle = 75.0
|
||||||
|
|
||||||
|
[node name="Side light" type="DirectionalLight3D" parent="." unique_id=1465468937]
|
||||||
|
transform = Transform3D(0.3261721, 0.10872983, -0.93903655, -0.055341624, 0.99385583, 0.09585451, 0.94368905, 0.02070273, 0.3301853, 0, 4, 0)
|
||||||
|
light_color = Color(1, 0.7372549, 0.67058825, 1)
|
||||||
|
light_energy = 0.5
|
||||||
|
light_volumetric_fog_energy = 0.0
|
||||||
|
|
||||||
|
[node name="Top light" type="DirectionalLight3D" parent="." unique_id=1592792408]
|
||||||
|
transform = Transform3D(0.9680772, 0.0779188, 0.23823312, -0.2506333, 0.28937525, 0.9238206, 0.0030441359, -0.9540392, 0.29966664, 0, 4, 0)
|
||||||
|
light_color = Color(0.654902, 0.78039217, 1, 1)
|
||||||
|
light_energy = 0.75
|
||||||
|
light_volumetric_fog_energy = 0.0
|
||||||
|
|
||||||
|
[node name="Backlight" type="DirectionalLight3D" parent="." unique_id=1450139296]
|
||||||
|
transform = Transform3D(-1, 2.4424909e-15, 8.1956394e-08, 0, 1, -2.9802322e-08, -8.1956394e-08, -2.9802322e-08, -1, 5.9604645e-08, 4, 1.1920929e-07)
|
||||||
|
light_volumetric_fog_energy = 0.0
|
||||||
|
|||||||
@@ -1,10 +0,0 @@
|
|||||||
# Source files
|
|
||||||
|
|
||||||
Editable art sources that the engine does not consume. `scene.blend` is the
|
|
||||||
Blender source for `assets/level/scene.fbx`; the level geometry the game
|
|
||||||
actually loads is baked into `scenes/game_scene/levels/level_1.tscn`.
|
|
||||||
|
|
||||||
The empty `.gdignore` here keeps Godot out of this directory. Left importable,
|
|
||||||
Godot hands every `.blend` to a headless Blender at import time, and that call
|
|
||||||
hangs indefinitely on this project — stalling the first import of a fresh
|
|
||||||
clone. Export to FBX in `assets/` instead of relying on `.blend` import.
|
|
||||||
|
Before Width: | Height: | Size: 2.2 MiB After Width: | Height: | Size: 400 KiB |
|
After Width: | Height: | Size: 326 KiB |
@@ -0,0 +1,42 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="CompressedTexture2D"
|
||||||
|
uid="uid://my8mjman5c2t"
|
||||||
|
path.s3tc="res://.godot/imported/background_txt_ao.png-20aa18946f4d2e080e5138292c29b80f.s3tc.ctex"
|
||||||
|
path.etc2="res://.godot/imported/background_txt_ao.png-20aa18946f4d2e080e5138292c29b80f.etc2.ctex"
|
||||||
|
metadata={
|
||||||
|
"imported_formats": ["s3tc_bptc", "etc2_astc"],
|
||||||
|
"vram_texture": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://sourceimages/background_txt_pbr/background_txt_ao.png"
|
||||||
|
dest_files=["res://.godot/imported/background_txt_ao.png-20aa18946f4d2e080e5138292c29b80f.s3tc.ctex", "res://.godot/imported/background_txt_ao.png-20aa18946f4d2e080e5138292c29b80f.etc2.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
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|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=2
|
||||||
|
compress/high_quality=false
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/uastc_level=0
|
||||||
|
compress/rdo_quality_loss=0.0
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=true
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/channel_remap/red=0
|
||||||
|
process/channel_remap/green=1
|
||||||
|
process/channel_remap/blue=2
|
||||||
|
process/channel_remap/alpha=3
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=0
|
||||||