Compare commits

...
2 Commits
Author SHA1 Message Date
ASOwnerYT a74281f793 Add import configuration for background roughness texture
- Introduced a new import file for the background roughness texture located at `sourceimages/background_txt_pbr/background_txt_roughness.png`.
- Configured texture compression settings and metadata for optimal performance.
- Set up dependencies and parameters for texture processing, including mipmap generation and channel remapping.
2026-08-03 11:15:10 +12:00
ASOwnerYT fd0377cb3a chore: drop duplicate character maps and Maya render cache 2026-07-28 13:33:04 +12:00
65 changed files with 408 additions and 556 deletions
Binary file not shown.

Before

Width:  |  Height:  |  Size: 27 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://clwem87x6o84d"
path="res://.godot/imported/low_chara_mat_body_BaseColor_Utility - sRGB - Texture.1001.png-ea97507664a39d982d8dfcfe99f4a85c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_body_BaseColor_Utility - sRGB - Texture.1001.png"
dest_files=["res://.godot/imported/low_chara_mat_body_BaseColor_Utility - sRGB - Texture.1001.png-ea97507664a39d982d8dfcfe99f4a85c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 240 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dlenwal8ceqii"
path="res://.godot/imported/low_chara_mat_body_Height_Utility - Raw.1001.png-f5fe6c3b427f2a5c57fa00d34b3fe889.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_body_Height_Utility - Raw.1001.png"
dest_files=["res://.godot/imported/low_chara_mat_body_Height_Utility - Raw.1001.png-f5fe6c3b427f2a5c57fa00d34b3fe889.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://oppyd7ocb1qc"
path="res://.godot/imported/low_chara_mat_body_Metallic_Utility - Raw.1001.png-d4604de9402df932683f988b27c974a1.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_body_Metallic_Utility - Raw.1001.png"
dest_files=["res://.godot/imported/low_chara_mat_body_Metallic_Utility - Raw.1001.png-d4604de9402df932683f988b27c974a1.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 MiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dn2giajdq00ky"
path="res://.godot/imported/low_chara_mat_body_Normal_Utility - Raw.1001.png-cfcee75462e27e528a061c3a4a48259d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_body_Normal_Utility - Raw.1001.png"
dest_files=["res://.godot/imported/low_chara_mat_body_Normal_Utility - Raw.1001.png-cfcee75462e27e528a061c3a4a48259d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 18 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cjelnxbuqqaqa"
path="res://.godot/imported/low_chara_mat_body_Roughness_Utility - Raw.1001.png-798fb3dd3be8bc61aa74b068746c057e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_body_Roughness_Utility - Raw.1001.png"
dest_files=["res://.godot/imported/low_chara_mat_body_Roughness_Utility - Raw.1001.png-798fb3dd3be8bc61aa74b068746c057e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://s2tv51y2xiek"
path="res://.godot/imported/low_chara_mat_hands_BaseColor_Utility - sRGB - Texture.1002.png-5f8f364ff233161fe0f0aea23529e59f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_hands_BaseColor_Utility - sRGB - Texture.1002.png"
dest_files=["res://.godot/imported/low_chara_mat_hands_BaseColor_Utility - sRGB - Texture.1002.png-5f8f364ff233161fe0f0aea23529e59f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.4 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://jkpacmtd7k8k"
path="res://.godot/imported/low_chara_mat_hands_Height_Utility - Raw.1002.png-bd4bfa905645dc3ac2774891086b4f59.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_hands_Height_Utility - Raw.1002.png"
dest_files=["res://.godot/imported/low_chara_mat_hands_Height_Utility - Raw.1002.png-bd4bfa905645dc3ac2774891086b4f59.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ba32fnuk1xp47"
path="res://.godot/imported/low_chara_mat_hands_Metallic_Utility - Raw.1002.png-89c07984123db92d8b345153d27bc1b8.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_hands_Metallic_Utility - Raw.1002.png"
dest_files=["res://.godot/imported/low_chara_mat_hands_Metallic_Utility - Raw.1002.png-89c07984123db92d8b345153d27bc1b8.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 986 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bhs6vl608snxo"
path="res://.godot/imported/low_chara_mat_hands_Normal_Utility - Raw.1002.png-63e66493067e5e6302a654bc95366551.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_hands_Normal_Utility - Raw.1002.png"
dest_files=["res://.godot/imported/low_chara_mat_hands_Normal_Utility - Raw.1002.png-63e66493067e5e6302a654bc95366551.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.4 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://yu6g7vy2yix5"
path="res://.godot/imported/low_chara_mat_hands_Roughness_Utility - Raw.1002.png-33f2dcf31547036878a363a795f912ed.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_hands_Roughness_Utility - Raw.1002.png"
dest_files=["res://.godot/imported/low_chara_mat_hands_Roughness_Utility - Raw.1002.png-33f2dcf31547036878a363a795f912ed.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ca6vfe86mobof"
path="res://.godot/imported/low_chara_mat_head_BaseColor_Utility - sRGB - Texture.1011.png-1456d1eb4fb5507217198b060cb98c18.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_head_BaseColor_Utility - sRGB - Texture.1011.png"
dest_files=["res://.godot/imported/low_chara_mat_head_BaseColor_Utility - sRGB - Texture.1011.png-1456d1eb4fb5507217198b060cb98c18.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cm7jfoj2m3g5t"
path="res://.godot/imported/low_chara_mat_head_Metallic_Utility - Raw.1011.png-fc51abf7c456670c3367aa6269dd7037.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_head_Metallic_Utility - Raw.1011.png"
dest_files=["res://.godot/imported/low_chara_mat_head_Metallic_Utility - Raw.1011.png-fc51abf7c456670c3367aa6269dd7037.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.

Before

Width:  |  Height:  |  Size: 638 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

@@ -1,40 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://djohqh4kyogah"
path="res://.godot/imported/low_chara_mat_head_Roughness_Utility - Raw.1011.png-da770025dbb7b1fe91e651d9994de56d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_head_Roughness_Utility - Raw.1011.png"
dest_files=["res://.godot/imported/low_chara_mat_head_Roughness_Utility - Raw.1011.png-da770025dbb7b1fe91e651d9994de56d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -3,13 +3,13 @@
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://valx6a5gep7b"
path="res://.godot/imported/scene.blend-b11bd894821666c7e7b8236eab67765e.scn"
uid="uid://bj73i07s5p7b8"
path="res://.godot/imported/player.blend-613b8fe85220d4c34588869149fb3f88.scn"
[deps]
source_file="res://assets/level/scene.blend"
dest_files=["res://.godot/imported/scene.blend-b11bd894821666c7e7b8236eab67765e.scn"]
source_file="res://assets/player.blend"
dest_files=["res://.godot/imported/player.blend-613b8fe85220d4c34588869149fb3f88.scn"]
[params]
+4
View File
@@ -164,4 +164,8 @@ common/enable_pause_aware_picking=true
[rendering]
textures/vram_compression/import_etc2_astc=true
scaling_3d/mode=5
scaling_3d/mode.ios=5
scaling_3d/mode.macos=5
scaling_3d/scale=0.33330000000000004
environment/defaults/default_environment="res://default_env.tres"
+98 -14
View File
@@ -4,10 +4,17 @@
[ext_resource type="Script" uid="uid://bvgm53qsm13tt" path="res://scripts/couch_camera.gd" id="1_w6i3l"]
[ext_resource type="PackedScene" uid="uid://cbual4qbgv2fc" path="res://scenes/player.tscn" id="2_623lg"]
[ext_resource type="PackedScene" uid="uid://x4xnc85khpl5" path="res://scenes/path_3d_rope.tscn" id="3_sycfm"]
[ext_resource type="PackedScene" uid="uid://b33nsypu7y3l6" path="res://assets/background.fbx" id="5_sycfm"]
[ext_resource type="Texture2D" uid="uid://bo0602fd212nj" path="res://assets/level/platforms_standardSurface1_BaseColor_Utility - sRGB - Texture.1001.png" id="6_sycfm"]
[ext_resource type="Texture2D" uid="uid://p0hn2pgqojmx" path="res://sourceimages/background_txt_pbr/background_txt_diffuse.png" id="7_8avtb"]
[ext_resource type="Texture2D" uid="uid://dqbdaeso4yn7r" path="res://sourceimages/background_txt_pbr/background_txt_roughness.png" id="8_8avtb"]
[ext_resource type="Texture2D" uid="uid://my8mjman5c2t" path="res://sourceimages/background_txt_pbr/background_txt_ao.png" id="8_ua84b"]
[ext_resource type="Texture2D" uid="uid://dx0vuskc6bkl4" path="res://sourceimages/background_txt_pbr/background_txt_height.png" id="9_hehv2"]
[ext_resource type="Texture2D" uid="uid://bhlvuyo2l844g" path="res://sourceimages/background_txt_pbr/background_txt_metallic.png" id="10_27a66"]
[ext_resource type="Texture2D" uid="uid://c85ddisdyntnw" path="res://sourceimages/background_txt_pbr/background_txt_normal.png" id="11_m77gi"]
[sub_resource type="Curve3D" id="Curve3D_sycfm"]
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_8avtb"]
[sub_resource type="Curve3D" id="Curve3D_8avtb"]
resource_local_to_scene = true
bake_interval = 512.0
_data = {
@@ -16,11 +23,31 @@ _data = {
}
point_count = 2
[sub_resource type="Environment" id="Environment_w50wd"]
background_energy_multiplier = 5.93
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ujk5d"]
sky_horizon_color = Color(0.3832801, 0.7123925, 0.7710411, 1)
ground_bottom_color = Color(0.104838274, 0.2589319, 0.458093, 1)
[sub_resource type="Sky" id="Sky_ooua1"]
sky_material = SubResource("ProceduralSkyMaterial_ujk5d")
[sub_resource type="Environment" id="Environment_n4y2n"]
background_mode = 1
sky = SubResource("Sky_ooua1")
ambient_light_source = 3
ambient_light_sky_contribution = 0.75
ssao_enabled = true
volumetric_fog_enabled = true
volumetric_fog_density = 0.0099
volumetric_fog_albedo = Color(0.8776902, 0.9353687, 0.99999994, 1)
volumetric_fog_ambient_inject = 0.06
adjustment_enabled = true
adjustment_contrast = 1.115
[sub_resource type="BoxShape3D" id="BoxShape3D_xcqlg"]
size = Vector3(50, 2, 5)
size = Vector3(50, 0.5, 5)
[sub_resource type="BoxMesh" id="BoxMesh_xcqlg"]
size = Vector3(50, 0.5, 5)
[sub_resource type="BoxShape3D" id="BoxShape3D_r2qbm"]
size = Vector3(2, 50, 5)
@@ -939,11 +966,37 @@ _surfaces = [{
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_08aba")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_of5ff"]
albedo_texture = ExtResource("7_8avtb")
metallic = 0.5
metallic_texture = ExtResource("10_27a66")
roughness_texture = ExtResource("8_8avtb")
emission = Color(0.3796915, 0.6273318, 0.82922226, 1)
emission_operator = 1
emission_texture = ExtResource("8_8avtb")
normal_scale = 1.68
normal_texture = ExtResource("11_m77gi")
ao_texture = ExtResource("8_ua84b")
heightmap_enabled = true
heightmap_scale = 2.0
heightmap_deep_parallax = true
heightmap_min_layers = 8
heightmap_max_layers = 32
heightmap_texture = ExtResource("9_hehv2")
texture_filter = 0
billboard_keep_scale = true
[sub_resource type="PlaneMesh" id="PlaneMesh_klso8"]
lightmap_size_hint = Vector2i(12, 12)
material = SubResource("StandardMaterial3D_of5ff")
[node name="3Dlevel" type="Node3D" unique_id=1570360592]
script = ExtResource("1_623lg")
[node name="CouchCamera" type="Camera3D" parent="." unique_id=2114757393]
transform = Transform3D(1, 0, 0, 0, 0.9961947, 0.08715574, 0, -0.08715574, 0.9961947, 0, 5, 16)
attributes = SubResource("CameraAttributesPractical_8avtb")
current = true
fov = 48.4
size = 50.0
script = ExtResource("1_w6i3l")
@@ -955,10 +1008,6 @@ tension_offset = 0.075
tension_roll = 0.008
tension_ramp = 6.0
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=716627405]
transform = Transform3D(1, 0, 0, 0, 0.25881907, 0.9659258, 0, -0.9659258, 0.25881907, 0, 0, 0)
shadow_enabled = true
[node name="Player1" parent="." unique_id=68487004 instance=ExtResource("2_623lg")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -35.001507, 1, 0)
gravity_vector = Vector3(0, -20, 0)
@@ -971,7 +1020,7 @@ gravity_vector = Vector3(0, -20, 0)
jump_speed = 13.0
[node name="Path3DRope" parent="." unique_id=301387047 instance=ExtResource("3_sycfm")]
curve = SubResource("Curve3D_sycfm")
curve = SubResource("Curve3D_8avtb")
attach_start_path = NodePath("../Player1")
attach_end_path = NodePath("../Player2")
max_length = 6.0
@@ -986,19 +1035,22 @@ fixed_start_point = false
one_shot = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=469171065]
environment = SubResource("Environment_w50wd")
environment = SubResource("Environment_n4y2n")
[node name="Map" type="Node3D" parent="." unique_id=222201149]
transform = Transform3D(-8, 0, 6.993822e-07, 0, 8, 0, -6.993822e-07, 0, -8, 0, 0, 0)
[node name="background" parent="Map" unique_id=1032448531 instance=ExtResource("5_sycfm")]
[node name="Floor" type="StaticBody3D" parent="Map" unique_id=362192398]
transform = Transform3D(-0.2, 0, -1.7484558e-08, 0, 0.2, 0, 1.7484558e-08, 0, -0.2, 0, -0.2, 0)
transform = Transform3D(-0.2, 0, -1.7484558e-08, 0, 0.2, 0, 1.7484558e-08, 0, -0.2, 0, -0.050000004, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Map/Floor" unique_id=351393792]
transform = Transform3D(1, 0, 8.4703295e-22, 0, 1, 0, -8.4703295e-22, 0, 1, 0, 0, 0)
shape = SubResource("BoxShape3D_xcqlg")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Map/Floor" unique_id=1020842716]
transform = Transform3D(1, 0, 1.6940659e-21, 0, 1, 0, -1.6940659e-21, 0, 1, 0, 0, 0)
mesh = SubResource("BoxMesh_xcqlg")
[node name="LeftWall" type="StaticBody3D" parent="Map" unique_id=2041382899]
transform = Transform3D(-0.2, 0, -1.7484558e-08, 0, 0.2, 0, 1.7484558e-08, 0, -0.2, 5, 2, -4.371139e-07)
@@ -1196,3 +1248,35 @@ mesh = SubResource("ArrayMesh_fc8uu")
[node name="trapdoor" type="MeshInstance3D" parent="Map/scene" unique_id=57682109]
transform = Transform3D(0.51500684, 0, 0, 0, 0.1, 7.54979e-08, 0, -7.54979e-09, 1, -3.8100235, 1.05, -2.220446e-16)
mesh = SubResource("ArrayMesh_p8wp8")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Map" unique_id=659308223]
transform = Transform3D(10.497603, -8.742276e-08, -5.1877174e-07, 9.1772955e-07, -4.371138e-08, 5.934057, -9.1772966e-07, -0.9999998, -2.593858e-07, -0.24999957, 1.625, 4.875)
mesh = SubResource("PlaneMesh_klso8")
[node name="SpotLight3D" type="SpotLight3D" parent="Map" unique_id=1071096246]
transform = Transform3D(1, -8.742277e-08, -3.8213705e-15, 0, -4.371139e-08, 1, -8.742277e-08, -1, -4.371139e-08, 4.25, 0.875, -3.715468e-07)
light_color = Color(0.7017577, 0.8253843, 1, 1)
light_energy = 10.0
light_size = 0.5
shadow_enabled = true
shadow_blur = 2.0
distance_fade_enabled = true
spot_range = 15.0
spot_attenuation = 1.03
spot_angle = 75.0
[node name="Side light" type="DirectionalLight3D" parent="." unique_id=1465468937]
transform = Transform3D(0.3261721, 0.10872983, -0.93903655, -0.055341624, 0.99385583, 0.09585451, 0.94368905, 0.02070273, 0.3301853, 0, 4, 0)
light_color = Color(1, 0.7372549, 0.67058825, 1)
light_energy = 0.5
light_volumetric_fog_energy = 0.0
[node name="Top light" type="DirectionalLight3D" parent="." unique_id=1592792408]
transform = Transform3D(0.9680772, 0.0779188, 0.23823312, -0.2506333, 0.28937525, 0.9238206, 0.0030441359, -0.9540392, 0.29966664, 0, 4, 0)
light_color = Color(0.654902, 0.78039217, 1, 1)
light_energy = 0.75
light_volumetric_fog_energy = 0.0
[node name="Backlight" type="DirectionalLight3D" parent="." unique_id=1450139296]
transform = Transform3D(-1, 2.4424909e-15, 8.1956394e-08, 0, 1, -2.9802322e-08, -8.1956394e-08, -2.9802322e-08, -1, 5.9604645e-08, 4, 1.1920929e-07)
light_volumetric_fog_energy = 0.0
View File
-10
View File
@@ -1,10 +0,0 @@
# Source files
Editable art sources that the engine does not consume. `scene.blend` is the
Blender source for `assets/level/scene.fbx`; the level geometry the game
actually loads is baked into `scenes/game_scene/levels/level_1.tscn`.
The empty `.gdignore` here keeps Godot out of this directory. Left importable,
Godot hands every `.blend` to a headless Blender at import time, and that call
hangs indefinitely on this project — stalling the first import of a fresh
clone. Export to FBX in `assets/` instead of relying on `.blend` import.
Binary file not shown.
Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 MiB

After

Width:  |  Height:  |  Size: 400 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 326 KiB

@@ -0,0 +1,42 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://my8mjman5c2t"
path.s3tc="res://.godot/imported/background_txt_ao.png-20aa18946f4d2e080e5138292c29b80f.s3tc.ctex"
path.etc2="res://.godot/imported/background_txt_ao.png-20aa18946f4d2e080e5138292c29b80f.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://sourceimages/background_txt_pbr/background_txt_ao.png"
dest_files=["res://.godot/imported/background_txt_ao.png-20aa18946f4d2e080e5138292c29b80f.s3tc.ctex", "res://.godot/imported/background_txt_ao.png-20aa18946f4d2e080e5138292c29b80f.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
Binary file not shown.

After

Width:  |  Height:  |  Size: 459 KiB

@@ -0,0 +1,42 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://p0hn2pgqojmx"
path.s3tc="res://.godot/imported/background_txt_diffuse.png-3cc4754e69dc387dc7308dd6ba4cd5d2.s3tc.ctex"
path.etc2="res://.godot/imported/background_txt_diffuse.png-3cc4754e69dc387dc7308dd6ba4cd5d2.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://sourceimages/background_txt_pbr/background_txt_diffuse.png"
dest_files=["res://.godot/imported/background_txt_diffuse.png-3cc4754e69dc387dc7308dd6ba4cd5d2.s3tc.ctex", "res://.godot/imported/background_txt_diffuse.png-3cc4754e69dc387dc7308dd6ba4cd5d2.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
Binary file not shown.

After

Width:  |  Height:  |  Size: 336 KiB

@@ -2,16 +2,16 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://ino3dsnnkt5l"
path="res://.godot/imported/low_chara_mat_head_Height_Utility - Raw.1011.png-56c36f8247a7c156a95d88d5fe93e72a.ctex"
uid="uid://dllfnnej4e3c3"
path="res://.godot/imported/background_txt_edge.png-df017c5d7b8b5632d9e21f8cc1ec1e0e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_head_Height_Utility - Raw.1011.png"
dest_files=["res://.godot/imported/low_chara_mat_head_Height_Utility - Raw.1011.png-56c36f8247a7c156a95d88d5fe93e72a.ctex"]
source_file="res://sourceimages/background_txt_pbr/background_txt_edge.png"
dest_files=["res://.godot/imported/background_txt_edge.png-df017c5d7b8b5632d9e21f8cc1ec1e0e.ctex"]
[params]
Binary file not shown.

After

Width:  |  Height:  |  Size: 354 KiB

@@ -0,0 +1,42 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b30nh7rv1g4di"
path.s3tc="res://.godot/imported/background_txt_emission.png-dea83911c3c605349d5b65c0abc05a66.s3tc.ctex"
path.etc2="res://.godot/imported/background_txt_emission.png-dea83911c3c605349d5b65c0abc05a66.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://sourceimages/background_txt_pbr/background_txt_emission.png"
dest_files=["res://.godot/imported/background_txt_emission.png-dea83911c3c605349d5b65c0abc05a66.s3tc.ctex", "res://.godot/imported/background_txt_emission.png-dea83911c3c605349d5b65c0abc05a66.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
Binary file not shown.

After

Width:  |  Height:  |  Size: 286 KiB

@@ -0,0 +1,42 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dx0vuskc6bkl4"
path.s3tc="res://.godot/imported/background_txt_height.png-2aa456314bd865dd3aa4c4ecd0cd2cce.s3tc.ctex"
path.etc2="res://.godot/imported/background_txt_height.png-2aa456314bd865dd3aa4c4ecd0cd2cce.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://sourceimages/background_txt_pbr/background_txt_height.png"
dest_files=["res://.godot/imported/background_txt_height.png-2aa456314bd865dd3aa4c4ecd0cd2cce.s3tc.ctex", "res://.godot/imported/background_txt_height.png-2aa456314bd865dd3aa4c4ecd0cd2cce.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
Binary file not shown.

After

Width:  |  Height:  |  Size: 89 KiB

@@ -0,0 +1,42 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bhlvuyo2l844g"
path.s3tc="res://.godot/imported/background_txt_metallic.png-b767166068e13f6b6df4e300cb0505b3.s3tc.ctex"
path.etc2="res://.godot/imported/background_txt_metallic.png-b767166068e13f6b6df4e300cb0505b3.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://sourceimages/background_txt_pbr/background_txt_metallic.png"
dest_files=["res://.godot/imported/background_txt_metallic.png-b767166068e13f6b6df4e300cb0505b3.s3tc.ctex", "res://.godot/imported/background_txt_metallic.png-b767166068e13f6b6df4e300cb0505b3.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
Binary file not shown.

After

Width:  |  Height:  |  Size: 646 KiB

@@ -0,0 +1,42 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c85ddisdyntnw"
path.s3tc="res://.godot/imported/background_txt_normal.png-70ff6486d1119ff10472ae9ba7f0dff3.s3tc.ctex"
path.etc2="res://.godot/imported/background_txt_normal.png-70ff6486d1119ff10472ae9ba7f0dff3.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://sourceimages/background_txt_pbr/background_txt_normal.png"
dest_files=["res://.godot/imported/background_txt_normal.png-70ff6486d1119ff10472ae9ba7f0dff3.s3tc.ctex", "res://.godot/imported/background_txt_normal.png-70ff6486d1119ff10472ae9ba7f0dff3.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=1
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=1
roughness/src_normal="res://sourceimages/background_txt_pbr/background_txt_normal.png"
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
Binary file not shown.

After

Width:  |  Height:  |  Size: 549 KiB

@@ -2,16 +2,16 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cuqfd34eje2b4"
path="res://.godot/imported/low_chara_mat_head_Normal_Utility - Raw.1011.png-4b8338fc09a1d62454a30d73cee542dd.ctex"
uid="uid://slyinmbqfd20"
path="res://.godot/imported/background_txt_orm.png-dfc7203961115fac5ea29f6f848ab412.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/Chara_blue/low_chara_mat_head_Normal_Utility - Raw.1011.png"
dest_files=["res://.godot/imported/low_chara_mat_head_Normal_Utility - Raw.1011.png-4b8338fc09a1d62454a30d73cee542dd.ctex"]
source_file="res://sourceimages/background_txt_pbr/background_txt_orm.png"
dest_files=["res://.godot/imported/background_txt_orm.png-dfc7203961115fac5ea29f6f848ab412.ctex"]
[params]
Binary file not shown.

After

Width:  |  Height:  |  Size: 354 KiB

@@ -0,0 +1,42 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dqbdaeso4yn7r"
path.s3tc="res://.godot/imported/background_txt_roughness.png-5cf4c7d67e0ab09d9ca657e004bd2910.s3tc.ctex"
path.etc2="res://.godot/imported/background_txt_roughness.png-5cf4c7d67e0ab09d9ca657e004bd2910.etc2.ctex"
metadata={
"imported_formats": ["s3tc_bptc", "etc2_astc"],
"vram_texture": true
}
[deps]
source_file="res://sourceimages/background_txt_pbr/background_txt_roughness.png"
dest_files=["res://.godot/imported/background_txt_roughness.png-5cf4c7d67e0ab09d9ca657e004bd2910.s3tc.ctex", "res://.godot/imported/background_txt_roughness.png-5cf4c7d67e0ab09d9ca657e004bd2910.etc2.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
Binary file not shown.