67 lines
3.1 KiB
Markdown
67 lines
3.1 KiB
Markdown
# New Projects
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> [!WARNING]
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> This page is being deprecated in favor of [Basic Setup](/addons/maaacks_game_template/docs/BasicSetup.md).
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These instructions assume starting with the entire contents of the project folder. This will be the case when cloning the repo, or starting from the *template* version in the Godot Asset Library accessible from the Project Manager window.
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1. Finish setup.
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1. Delete duplicate example files.
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1. Go to `Project > Tools > Run Maaack's Game Template Setup...`.
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2. In the `Setup Wizard` window next to "Delete Example Files", click `Run`.
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3. In the next window, select `Yes` to continue with removing the example files.
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2. Update autoload file paths.
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1. Go to `Project > Tools > Run Maaack's Game Template Setup...`.
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2. In the `Setup Wizard` window next to "Update Autoload Paths", click `Run`.
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3. Set a default theme.
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1. Go to `Project > Tools > Run Maaack's Game Template Setup...`.
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2. In the `Setup Wizard` window next to "Set the Default Theme", click `Run`.
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3. In the next window, select the desired theme from the preview and select `Yes` to set it as the project's default theme.
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2. Update the project’s name.
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1. Go to `Project > Project Settings… > General > Application > Config`.
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2. Update `Name` to `"Game Name"`.
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3. Close the window.
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4. Open `main_menu_with_animations.tscn`.
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5. Select the `TitleLabel` node.
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6. The `Text` should match the project's name.
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1. If `Text` is customized, set `Auto Update` to false.
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7. Select the `SubtitleLabelNode` node and customize the `Text` as desired.
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8. Save the scene.
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3. Add / remove configurable settings to / from menus.
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1. Open `mini_options_menu.tscn` or `[audio|visual|input|game]_options_menu.tscn` scenes to edit their options.
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2. If an option is not desired, it can always be hidden, or removed entirely (sometimes with some additional work).
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3. If a new option is desired, refer to [Adding Custom Options.](/addons/maaacks_game_template/docs/AddingCustomOptions.md)
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4. Update the game credits / attribution.
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1. Update the example `ATTRIBUTION.md` with the project's credits.
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2. Open `credits_label.tscn`.
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3. Check the `CreditsLabel` has updated with the text.
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4. Optionally, disable `Auto Update` and customize the text.
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5. Save the scene (even if it shows no changes).
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5. Continue with:
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1. [Setting up the Main Menu.](/addons/maaacks_game_template/docs/MainMenuSetup.md)
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2. [Setting up a Game Scene.](/addons/maaacks_game_template/docs/GameSceneSetup.md)
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3. [Loading scenes asynchronously.](/addons/maaacks_game_template/docs/LoadingScenes.md)
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4. [Adding icons to the Input Options.](/addons/maaacks_game_template/docs/InputIconMapping.md)
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5. [Blending Music.](/addons/maaacks_game_template/docs/BlendingMusic.md)
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6. [Adding UI Sound Effects.](/addons/maaacks_game_template/docs/AddingUISFX.md)
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7. [Adding Custom Options.](/addons/maaacks_game_template/docs/AddingCustomOptions.md)
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8. [Utilizing Game Saving.](/addons/maaacks_game_template/docs/GameSaving.md)
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